![]() Quests require travel time, similar to wasteland exploration (return time is half the original travel time), but there's no random encounters along the way. The rewards involve the usual new equipment, junk, and/or blueprints, along with some that give you more Nuka-Cola Quantum, recruits, and perhaps other stuff. The Overseer's Office has a list of at least three potential quests, including one daily quest. While the new monsters and Nuka-Cola Quantum are somewhat interesting, it's the addition of questing that really shakes things up.
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